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NPC Generator

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Advanced [show]


Guy Hampton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Armorer uniform. His auburn hair is lengthy. He has brown eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Obtaining odd cultural Human artifacts is his passion; and marry his brother to traveling adventurers

Flaws: Shy. Bonds: Job, Enemies, Adventurer, Family. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Guy Hampton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)10 (+0) 16 (+3)10 (+0)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 70 pp.


Social Check DCs


Solomon Bradford, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He likes to wear brown tank tops with blue pants. He has red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Solomon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: A powerful wizard made him what he is. He moved from fad to fad and when he turned 15 he discovered dancing. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help

Ideals: Artistic, Persistence. Flaws: Insane. Bonds: Mentor. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Solomon Bradford, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Tim Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green armored body suit, with a simple brown line shooting up and back down. His red hair is unkempt and raggedy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and to reunite with his absent father

Flaws: Ugly, Addict. Bonds: Immigrant, Poor. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Tim Beckwith, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)17 (+3) 11 (+0)13 (+1)
Skills Religion +5
Senses Passive Perception 10
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hunter Sheldon, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered quarterstaff and tarnished nunchaku as well. His brown hair is cut short. His hazel eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Hunter Sheldon, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)12 (+1) 13 (+1)18 (+4)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 12000 cp.


Social Check DCs


Odo Ramsey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long auburn beard with little hanging trinkets. He has gleaming, smiling hazel eyes.

Personality: He is irascible and easily irritated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a criminal king-pin and mafia family He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Flaws: Antagonistic, Impulsive. Bonds: Criminal record, Adventurer. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Odo Ramsey, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)9 (-1) 16 (+3)10 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2800 sp.


Social Check DCs

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