Robert Wakefield, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He very much looks the part of a Scribe. His auburn hair has been sun bleached extensively. He has a dull look in his hazel eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also hits on women, regardless of circumstances.
History: Robert was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.
Motivation: To unite with his sister.
Flaws: Shy. Bonds: Job, Has a crush, Family, Adventurer. Occupation: Scribe
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 19000 sp. Black pearl (400 gp). 1 Minor magic item.
Everard Hartford, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His black hair is cut short. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Everard and his spouse have recently divorced.
Motivation: Wants to work out more often; and his religion dominates his actions
Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Brewer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Banded mail.
Manfred Colton, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a brown tunic with grey highlights, and long red pants that bunch up around his shoes. His clothes are grease stained in places. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: He has always had a great fascination with Human culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised in a forest tribe. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Human people; and human compassion
Flaws: Racist, Antagonistic. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Baker
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Bernard Royal, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His moppish black hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Bernard was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Logical. Flaws: Terse. Bonds: Attractive, Religious. Occupation: Soapmaker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3000 sp. 1 Half-Plate.
Charles Barney, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is heavily combed to the left. His violet eyes are slightly larger than normal.
Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Spy business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to trick people and travel the world for free.
Motivation: To protect his home; and he'd like to take his coworkers down a peg
Ideals: Athletic, Philantrophist. Bonds: Job, Family, Criminal record, Guardian. Occupation: Spy
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Rhodochrosite (11 gp). Tiger eye turquoise (11 gp). 1 Bullseye lantern. 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!
