Nicholas Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, yellow shirt, and red tie. He carries with him a set of morningstars on his belt, each one with a amber on the hilt. His brown hair is braided into rings. His face is covered beneath a completely black helmet.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.
History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. He moved out east to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Doesn't want to be a Barrister and was forced into it by his family; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Pacifist. Bonds: Criminal record, Family. Occupation: Barrister
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Gilbert Garfield, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He wears his red hair down. His eyes are likewise gray. His teeth are white and perfect.
Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by giants. Gilbert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: His religion dominates his actions.
Ideals: Gifted, Joker. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Navigator
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 3000 cp.
Henry Colton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his golden hair up in a very large beehive style do. His green eyes lackadaisically let the world flow into them.
Personality: He has always had a great fascination with Human culture. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Fisher.
Motivation: Wants a kiss; and wants his loneliness to end
Ideals: Fighting. Flaws: Racist. Bonds: Job, Rich, Has a crush. Occupation: Fisher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. Red-brown spinel (40 gp). Deep blue spinel (600 gp).
Trey Anderton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he sports white clothing, slightly heavier than average wear. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: While he acts the brute, he is far gentler than he would appear. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His mother raised him in a mountain cabin. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Interpreter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 33000 sp. Star ruby (1000 gp).
Heward Hampton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear red pants and tee shirts. His Stetson hat is riddled with cuts and holes. His blue eyes are passionate and lively.
Personality: This man loves writing and to teach people writing more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC; and he feels threatened by others
Ideals: Artistic. Flaws: Ugly, Fearful, Antagonistic. Bonds: Immigrant. Occupation: Bather
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Druidic, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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