Miles Wedgwood, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a tan suit, blue shirt, and grey tie. His golden hair has been sun bleached extensively. His face is scarred and worn.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic. Bonds: Rich, Slave, Family. Occupation: Herbalist
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Nicholas Copeland, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His white hair is knotted and matted. His eyes are a pleasant violet.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a pair of adventurers, Nicholas grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: Doesn't want to be a Engraver and was forced into it by his family; and his spouse's relatives view him with great suspicion
Flaws: Sensitive, Hedonist. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.
Hunter Ansley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, white cloak. His golden hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Regain custody of his son; and to reunite with his absent mother
Flaws: Secretive. Bonds: Enemies, Family, Job. Occupation: Server
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Solid gold idol (900 gp).
Frederick Holton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He sports blue clothing, slightly heavier than average wear. His feathered hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He also hits on women, regardless of circumstances.
History: Frederick was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Job, Debt. Occupation: Doctor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 48 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 300 gp. Fire opal (800 gp). 1 Minor magic item.
Bernard Yeardley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a pastel costume with the symbols of the sun god on his torso. His white hair is knotted and matted. His brown eyes peer out from beneath his broad pastel hat.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Sellsword mother left him crippled. He now travels the world, in search of power and loot.
Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Adventurer, Slave. Occupation: Knight
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Dwarven, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!