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Advanced [show]


John Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a small bristly mustache and wavy silver hair. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a Baker, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Marshal job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love

Flaws: Racist, Impulsive. Bonds: Poor, Job, In love. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

John Deighton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Trey Atterton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His top hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trey was raised in a hard working conservative environment. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful, Insomniac. Bonds: Job. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Trey Atterton, Male Human Fighter 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)8 (-1) 15 (+2)15 (+2)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Malachite (4 gp). Amber (130 gp). Alexandrite (1600 gp).


Social Check DCs


Kyle Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Painter business at a young age. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: To be a Spice Merchant again; and sabotage a competitor

Ideals: Optimist, Justice. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Painter

Voice: Hissing voice

Attributes [hide]

Kyle Bentham, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)8 (-1) 10 (+0)12 (+1)
Skills Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Red garnet (50 gp). Golden yellow topaz (700 gp). 1 Minor magic item.


Social Check DCs


Guy Atterton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears tan painted combat armor at almost all times. He has a hunchback. His red hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Ugly, Insomniac. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Guy Atterton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 100 gp. Eye agate (4 gp). Sardonyx (70 gp). Aquamarine (600 gp).


Social Check DCs


Trey Tindall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. His moppish silver hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He hasn't been sleeping well lately.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic, Insomniac. Bonds: Rich, Adventurer. Occupation: Butcher

Voice: Soft and melodious

Attributes [hide]

Trey Tindall, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +3, History +5
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. 1 Hourglass.


Social Check DCs

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