Gunter Asheton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and very much looks the part of a Mayor. His silver hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Gunter was raised in a hard working conservative environment. He worked as a nervous Mayor and found it very stressful. Since then, he has sought to make the best of life.
Motivation: He is unsatisfied with his job.
Ideals: Justice, Optimist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Mayor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Malachite (13 gp). Chrysoberyl (160 gp).
Gunter Bradford, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears white leather gloves, a white jacket, and tight pants. He has a long silver beard with little hanging trinkets. His thin eyebrows rest above his beady amber eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not believe in violence as a means to an end. He is a dedicated Baker but believes his peers are too gung-ho.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Gunter has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Ideals: Pacifist. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Baker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Golden yellow topaz (500 gp). Obsidian (4 gp). 1 Healer’s kit.
Roland York, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a faded coat and loose pants complete with deerstalker hat. His head has been shaved. He wears round tiny glasses practically rammed into his face.
Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. Further he is a bit of a stoner and is frequently out of it.
History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. Recently the stress of being a Roofer has made it difficult for him to sleep.
Motivation: He is greedy; and balancing his hectic life and new roofer responsibilities is difficult
Flaws: Ugly, Addict, Insomniac. Bonds: Job, Rich. Occupation: Roofer
Voice: Russian accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 200 gp.
William Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He wears his chestnut hair up. His half smiles and brown eyes are beguiling and draw you in.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is frequently practicing swordplay.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. William was left his mother's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable. Bonds: Attractive, Military, Slave. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Elven, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +6
Possessions: 200 gp.
Dustin Lindsay, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he tends to wear a large blue jacket. He has shaved his head bald. His amber eyes dart from person to person.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He misses his home and complains about the freezing weather, even in summer.
History: The child of northern immigrants he idolized his mother. When Dustin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.
Motivation: To protect his home; and to clean up the streets
Ideals: Optimist, Entrepeneur. Bonds: Immigrant, Military, Guardian. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
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