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NPC Generator

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Advanced [show]


Everard Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin blue vertical stripes and red pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: The child of a Soapmaker, who enjoyed hunting, Everard was taken on many hunting expeditions. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his writing dream.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined, Artistic. Bonds: Attractive, Nature, Religious. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Everard Cornish, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 8000 cp.


Social Check DCs


Charles Branson, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. His black hair is knotted and matted. His eyes are hazel.

Personality: He is irascible and easily irritated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born blind and as such lacked many opportunities for work. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is not mentally stable, and does not behave rationally; and he has decided he is irredeemable

Flaws: Antagonistic, Insane, Disease. Bonds: Attractive, Criminal record. Occupation: Seamstress

Voice: Spits and sputters

Attributes [hide]

Charles Branson, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Arnold Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is wearing colorful clothing, dressed as a Body Guard. His top hat is riddled with cuts and holes. His eyes are blue and beady.

Personality: He dislikes all the random violence that takes place in the south. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. His necromantic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his absent mother; and he wants to get laid

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer, Family. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Arnold Shelly, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 60 pp.


Social Check DCs


Heward Stanton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is heavily combed to the right. His gray eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich northern family. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Heward's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Ugly, Racist, Antagonistic. Bonds: Slave, Rich. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Heward Stanton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Golden pearl (110 gp).


Social Check DCs


Manfred Marley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is dressed in earthy colors with a blue and grey handkerchief worn on his left side. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Ploughman business at a young age. His childhood dream was to be a Priest, but he was a colossal failure. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Opinionated. Flaws: Racist. Bonds: Rich, Job. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Manfred Marley, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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