Heward Blackwood, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His skin is fair and his fingers are delicate and long. With bright red hair and a scraggly beard. He has hazel eyes and a grey hat with a brown feather.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also hits on women, regardless of circumstances.
History: Heward hails from a village terrorized by dire rats. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge.
Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Has a crush, Enemies. Occupation: Knight
Voice: Posh accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Violet garnet (700 gp). Moss agate (5 gp).
Roger Digby, Male Human [Permalink]
Personal [hide]
Description: This man wears a white feathered hat and white clothes, and sports empty pouches on his belt. He is bald on top and has large silver tufts of hair around his ears. His amber eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Roger embodies much of what other species detest in the Humans. Roger enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born at the edge of vast plains. His arcane abilities were realized during a raid on his village. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature. Occupation: Laborer
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 3000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Wymar Ryland, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a large yellow jacket. His auburn hair is thinning but still full. His eyes, though not visible through his cowl, are hazel.
Personality: Prone to second guessing himself, he comes off as nervous. He has all his life been fascinated with singing.
History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.
Motivation: He wants to get laid; and he has a crush on the local masseuse
Ideals: Artistic, Optimist. Flaws: Shy. Bonds: Rich, Has a crush. Occupation: Bounty Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp.
Roger Whitby, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and dresses in black turtlenecks beneath a pastel coat with grey slacks. His skin is also unnaturally pale. He keeps his long black hair kept up in a rat tail. He has amber eyes.
Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants revenge against goblins; and someone believes him a fraud
Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Immigrant, Enemies. Occupation: Actor
Voice: Raspy
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Frederick Digby, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear ponchos typically of a light pastel in addition to tight pants. He has shaved his head bald. He has a tattooed face.
Personality: He snorts whenever he laughs or is feeling confident. He is lazy and tries to find solutions quickly.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Flaws: Lazy, Insane. Bonds: Rich, Job. Occupation: Herbalist
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. Moonstone (50 gp). Onyx (50 gp). Deep green spinel (90 gp). 2 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
