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NPC Generator

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Advanced [show]


Bertram Washington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears skinny pants and wears a brown and tan robe with the hood down. His chestnut hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 7 years.

Motivation: Someone believes him a fraud.

Flaws: Insane, Terse. Bonds: Job, Religious, Enemies. Occupation: Cook

Voice: Soft and melodious

Attributes [hide]

Bertram Washington, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. 1 Average lock.


Social Check DCs


Simon Westcott, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He dresses like a well dressed Scribe does. His red hair is lengthy. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Detective, who enjoyed hunting, Simon was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Scribe. He has drifted from career to career and currently works as a Scribe.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Optimist. Flaws: Fearful. Bonds: Job, Nature. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Simon Westcott, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)10 (+0) 17 (+3)13 (+1)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Everard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear flannel. His long red hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He can't help but pocket interesting objects he comes across

History: He was always a brilliant, if unscrupulous mind. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Criminal record. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Everard Cholmondeley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)6 (-2) 16 (+3)12 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Odo Thackeray, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears red trousers with yellow and violet striped suspenders. He wears various colorful collared shirts. He wears a small hat to cover his moderate length white hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Odo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his mother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sellsword. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Ideals: Impeccable, Entrepeneur. Bonds: Poor, Slave, Has a crush. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Odo Thackeray, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 17 (+3)9 (-1) 13 (+1)17 (+3)
Skills Performance +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 300 gp.


Social Check DCs


Trym Wesley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His golden hair is slicked back into a classic pompadour. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He speaks before he thinks and is too direct. The war was a terrible time for him, and Trym does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Trym studied abroad. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Ugly, Impulsive, Depressed. Bonds: Military. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Wesley, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 7 (-2)8 (-1)
Skills Nature +4
Senses Passive Perception 8
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. Zircon (70 gp). Red-brown spinel (90 gp). Black pearl (1000 gp). Smoky quartz (70 gp).


Social Check DCs

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