Gunter Payton, Male Human [Permalink]
Personal [hide]
Description: This western man tends to wear a large brown jacket. His clothes are grease stained in places. His long silver hair reaches down to his waist. He wears an eyepatch.
Personality: He is almost excessively polite to everyone, even when angry. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Religious, In love. Occupation: Bowyer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 14000 cp. Aquamarine (200 gp). Golden pearl (80 gp). Black pearl (200 gp). 4 Antitoxin. 4 Holy water. 4 Holy water.
Ralf Wade, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His black hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.
History: He got into the Dilettante business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is unsatisfied with his job
Ideals: Optimist, Justice. Bonds: Attractive, Job, Military, Adventurer. Occupation: Dilettante
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 500 gp. Black pearl (1200 gp). Tiger eye turquoise (7 gp). Golden yellow topaz (1200 gp). 1 Masterwork Common Melee.
Thomas Ogden, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket. He carries with him a set of shields on his belt, each one with a topaz on the hilt. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are hazel.
Personality: He will rave to anyone who will listen. Thomas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Thomas was born with his father's beautiful face. His necromantic abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.
Motivation: Wishes to resurrect an old love; and his relatives are trying to arrange a marriage
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Family, Attractive, In love. Occupation: Carter
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 10 (+0) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Emerald (800 gp). Tourmaline (160 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Geoffrey Royal, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with violet colored cloaks and clothing. His tied-back hair is white. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Mason and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Depressed, Disease, Antagonistic. Bonds: Job. Occupation: Mason
Voice: Timid voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
Theobald Thorpe, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His hair is cut close to his head. His gray eyes peer out from beneath his top black hat.
Personality: He has always had a great fascination with Human culture. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 14th year, his parents were killed by a dire rats raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away
Ideals: Athletic, Justice. Flaws: Racist, Disease. Bonds: Enemies. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 19000 cp.
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