Clerebold Winchester, Male Human [Permalink]
Personal [hide]
Description: 6'6" and muscular, this western man wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His auburn hair is kept up in a ponytail inside a broad hat. He has a tattooed face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in a small forest village. From there he went from mercenary job to mercenary job. He now owns his own business.
Motivation: Further expansion of business; and expand his business
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Fortune-teller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1600 sp.
Aldous Trowbridge, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is cut short with large spiked bangs in the front. His eyes are gray.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born in the east to a Bowyer, Aldous learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Bowyer for hire.
Motivation: Sabotage a competitor.
Ideals: Artistic. Bonds: Criminal record, Job. Occupation: Bowyer
Voice: French accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 6 (-2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ernest Conway, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He sports a long brown beard, and similarly colored long hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.
History: Ernest lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants revenge against giants; and an old rival family wants him found
Ideals: Joker, Professionalism. Bonds: Family, Adventurer, Enemies. Occupation: Banker
Voice: Australian accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Gomory Wharton, Male Human [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. He has dyed his greying silver hair a little too much giving a sharp silver color. His hazel eyes are slightly larger than normal.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Gomory took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: He feels that his past leaves him morally obligated to help; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Mercenary
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Aldous Stanley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is generally well dressed albeit a few years behind the times. His auburn hair has been sun bleached extensively. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.
History: He was born in the east, but his parents moved at a very young age to the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the east, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Flaws: Insane, Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Crown-heir
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 cp. A silver and pearl hairclip (80 gp). 1 Silver holy symbol. 1 Magnifying glass. 1 Masterwork manacles.
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Their contribution stands as a beacon of hope for all adventurers!