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Advanced [show]


Hubert Gentry, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a colorful flower in his auburn hair. This green eyed westerner is not easily forgotten.

Personality: Hubert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Extrovert, Fighting. Flaws: Addict. Bonds: Rich, Attractive. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Hubert Gentry, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. Moss agate (10 gp). Chrysoberyl (130 gp). Coral (130 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Chad Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear white tank tops with violet pants. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His green eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Chad hails from a village terrorized by dire rats. A few years later when the south was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of freemasons.

Motivation: A deep hatred of dire rats.

Ideals: Athletic. Flaws: Disease, Secretive. Bonds: Enemies, Immigrant. Occupation: Scribe

Voice: Soft and mumbly

Attributes [hide]

Chad Tickle, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gomory Remington, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears baggy green pantaloons and a tan scarf. He is tall, broad shouldered and powerfully built. His auburn hair is thinning but still full. His violet eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Actor, but he got bored and became a Sage. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he wants to get laid

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Enemies, Job, Has a crush. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Gomory Remington, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 8 (-1)15 (+2)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Deep green spinel (160 gp). Amethyst (160 gp). Zircon (60 gp). Rhodochrosite (12 gp).


Social Check DCs


Bertram Barton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a brown and violet handkerchief worn on his right side. His hair is long and white with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Logical, Entrepeneur. Bonds: Attractive, Religious, Nature, Job. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Barton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Don Shirley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a small hat to hide his balding. He has amber eyes.

Personality: He is irascible and easily irritated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is currently in port desperately looking for someone to get him out; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Criminal record, Slave. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Don Shirley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 10 (+0)10 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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