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NPC Generator

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Advanced [show]


Thomas Kent, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his auburn hair. His brown eyes peer out from beneath his Stetson green hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small plains village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted druidic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Bonds: Rich, Attractive, Religious, Nature. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Kent, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)13 (+1) 11 (+0)13 (+1)
Skills Athletics +1, Performance +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Richard Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy silver hair. His thin eyebrows rest above his beady violet eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Doctor, Richard learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Barrister again; and further expansion of business

Flaws: Ugly, Secretive, Racist. Bonds: Job, Rich. Occupation: Doctor

Voice: Irish accent

Attributes [hide]

Richard Hartford, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Religion +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Peter Marlowe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in white turtlenecks beneath a grey coat with pastel slacks. His black hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He has drifted from career to career and currently works as a Tanner.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Ugly, Shy, Mundane. Bonds: Poor, Job. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Peter Marlowe, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)15 (+2) 5 (-3)14 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 7
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 16000 cp.


Social Check DCs


Gerald Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Unemployed. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerald. He has worked as a Unemployed like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Criminal record. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

Gerald Pinkerton, Male Human Fighter 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 9 (-1)5 (-3)
Skills Arcana +5, Deception +0
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


William Allerton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a grey poncho over his likewise colored trousers and shirt. He sports a flattop hair cut. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: William was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive, Adventurer. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

William Allerton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Terran, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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