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NPC Generator

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Advanced [show]


John Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is brown, silky, and of moderate length. He has several tiny sapphire earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with a lost civilization.

History: John lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and wants to raise his children well

Ideals: Joker. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

John Emsworth, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Patrick Altham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He is dressed in a clean white cloak covering his clean studded leather. His hair, while still mostly silver, has prominent grey streaks. He has several tiny amethyst earrings on each ear.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Patrick is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Money/treasure; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Family. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Patrick Altham, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Arcana +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Wymar Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears baggy black pantaloons and a green scarf. His brown hair is singed and shortened. He has gleaming, smiling hazel eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.

History: Born to a Marshal, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted arcane powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and human compassion

Ideals: Optimist, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Unemployed

Voice: Dutch accent

Attributes [hide]

Wymar Shelly, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 8 (-1)9 (-1)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Don Barney, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is knotted and matted. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the north, but his parents moved at a very young age to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and expand his business

Ideals: Optimist. Bonds: Attractive, Job, Immigrant, Military. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

Don Barney, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)7 (-2) 13 (+1)7 (-2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Hubert Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is generally well dressed albeit a few years behind the times. He keeps his long brown hair kept up in a rat tail. His half smiles and green eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Hubert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Energy wise he seems alert and responsive.

History: He was born in the south. Hubert was born on a far southern island where he grew up under the tutelage of his father, an expert Architect. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle; and nothing but the best is good enough for him

Ideals: Impeccable, Professionalism. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Hubert Birkenhead, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Deception +5, History +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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