Dean Clinton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses like a well dressed Body Guard does. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Dean embodies much of what other species detest in the Humans. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the north to a Body Guard, Dean learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and he is unsatisfied with his job
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Body Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Orc, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Gerald Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, tan cloak. His auburn hair is heavily combed to the left. His eyes are a pleasant green.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised by priests from a young age. He worked as a nervous Glassblower and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a crush on the local Carpenter; and sabotage a competitor
Ideals: Persistence. Bonds: Religious, Mentor, Job, Has a crush. Occupation: Glassblower
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 20000 cp.
Adelard Presley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He carries a battered crossbow and tarnished shortbow as well. He wears a colorful flower in his blonde hair. His green eyes peer out from beneath his wide-brimmed grey hat.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Adelard was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Bounty Hunter. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants his loneliness to end
Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Immigrant, Poor. Occupation: Bounty Hunter
Voice: American accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 7 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Raymond Hale, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with green and yellow striped suspenders. He wears various colorful collared shirts. He carries a battered hammer and tarnished scythe as well. He keeps his long blonde hair kept up in a rat tail. His gray unseeing eyes seem to look past you.
Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of western immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. During his travels, Raymond and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Raymond discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Raymond fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Disease, Shy. Bonds: Adventurer, Immigrant. Occupation: Barkeep
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 100 gp.
Trym Blackwood, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Abrasive and pushy, he has a hard time making friends. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: Doesn't want to be a Stableman and was forced into it by his family; and he is greedy
Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Blue quartz (14 gp). Deep green spinel (120 gp). Sard (40 gp).
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