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John Hayes, Male Human [Permalink]

Personal [hide]

Description: This man typically wears tan cloth garments or leather armor, and sports empty pouches on his belt. His silver hair is braided into rings. His brown unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He helped his mother out around the business and became quite the natural. He struck the Sculptor job and began his own company from there.

Motivation: Revenge.

Flaws: Disease. Bonds: Job, Adventurer, Religious, Enemies. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

John Hayes, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 10 (+0)9 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. 4 Alchemist’s fire. 4 Alchemist’s fire.


Social Check DCs


Gerald Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He keeps his blonde hair in a pixie cut. His eyes, though not visible through his cowl, are green.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To share knowledge with the world.

Ideals: Fighting, Impeccable, Professionalism, Logical. Flaws: Secretive. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Gerald Ainsworth, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. 4 Alchemist’s fire.


Social Check DCs


Dustin Colton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy violet pantaloons and a pastel scarf. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his auburn hair down. His amber eyes dart from person to person to random spaces in the air.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the west; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Justice, Fighting, Entrepeneur. Bonds: Enemies, Mentor. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Dustin Colton, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 5 (-3)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Theobald Bristol, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. He keeps his long silver hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Shipwright, but he was a colossal failure. He inherited the family business which he has now maintained for 14 years.

Motivation: Sabotage a competitor; and wants his loneliness to end

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Job, Has a crush. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Theobald Bristol, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp. 3 Holy water. 1 Antitoxin.


Social Check DCs


Anselm Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. His amber eyes peer out from beneath his small white hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To protect his home; and he has a crush on the local laborer

Flaws: Sensitive. Bonds: Rich, Has a crush, Immigrant, Job, Guardian. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Cornish, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Freshwater pearl (5 gp). Azurite (5 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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