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NPC Generator

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Advanced [show]


Miles Hackney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears red cloth garments or leather armor. He has shaved his head bald. He has a dull look in his green eyes.

Personality: He loves telling others what to do and how they should feel about things. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Barber, but he was a colossal failure. He has drifted from career to career and currently works as a Server.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Ideals: Opinionated, Entrepeneur. Flaws: Disease. Bonds: Job, Family. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

Miles Hackney, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 90 pp. Silver pearl (160 gp).


Social Check DCs


Peter York, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tan leather gloves, a tan jacket, and tight pants. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.

Motivation: He feels the way he acts is they only way to get by in the world; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Mentor, Family. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Peter York, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)8 (-1) 18 (+4)12 (+1)
Skills Animal Handling +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Redfield, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears suspenders and yellow workpants. His shirt is tan, and he wears a heavy yellow leather apron most of the time. He is tall, broad shouldered and powerfully built. He wears his brown hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the north, but his parents moved at a very young age to the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Fearful, PTSD. Bonds: Attractive, Immigrant. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Trym Redfield, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Miles Addington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large tan jacket. His hair is short and white. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Carter who has hired him part-time. He does not trust anyone and sleeps with one eye open.

History: Miles lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 9 years.

Motivation: He is content; and he seems to be bored by most things

Flaws: Insomniac, Mundane. Bonds: Attractive, Has a crush, Family, Job. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Miles Addington, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)9 (-1) 8 (-1)18 (+4)
Skills Religion +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Rhodochrosite (4 gp). Smoky quartz (20 gp). Red-brown spinel (160 gp).


Social Check DCs


Randal Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat, and he perpetually has his shortspear ready. His blonde hair is still thick. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.

History: A powerful necromancer made him what he is. He moved out east to avoid the crime he committed. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Randal Tewksbury, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +4, Athletics +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +0

Possessions: 100 gp.


Social Check DCs

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