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Advanced [show]


Henry Blythe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He is wearing the road beaten gear of a warrior. He has a hunchback. He wears a Stetson hat to cover his moderate length golden hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He receives visions of the future at random moments

History: He comes from a rich western family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Criminal record. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Henry Blythe, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: Alexandrite (200 gp).


Social Check DCs


Theodoric Clifford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his quarterstaff. He wears a colorful flower in his golden hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Addict. Bonds: Attractive. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Theodoric Clifford, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 7 (-2)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Norman Nibley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man is wearing the road beaten gear of a warrior. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Weaver business at a young age. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Enemies, Rich. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Norman Nibley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)12 (+1) 17 (+3)16 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Brent, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With bright auburn hair and a scraggly beard. His eyes are a pleasant green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.

History: A powerful slaver made him what he is. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Shy, Hedonist. Bonds: Attractive, Mentor, Rich, Debt. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Roger Brent, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)14 (+2) 15 (+2)7 (-2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His white hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in hand crossbow use. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Enemies. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

John Walcott, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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