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Advanced [show]


Jocelyn Payton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, white shirt, and brown tie. His red hair is greasy and uncared for. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Jocelyn isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his mother was called into army service. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: He feels threatened by others.

Ideals: Impeccable. Flaws: Ugly, Insomniac, Fearful. Bonds: Military. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Jocelyn Payton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Guy Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear brown tank tops with red pants. He wears a broad hat to cover his moderate length auburn hair. His fierce green eyes like to dwell on things.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark

Ideals: Gifted, Fighting. Bonds: Job, Adventurer, Family. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Guy Kimberly, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)17 (+3) 10 (+0)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Gnoll, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2600 sp. 1 Everburning torch.


Social Check DCs


Trey Payton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright grey suits and hats. His golden hair is heavily combed to the left. He has hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of giants; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Ugly, Shy, Fearful. Bonds: Poor, Enemies. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Trey Payton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +1, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +4

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Lance Law, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Law, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)15 (+2) 9 (-1)13 (+1)
Skills Acrobatics +1, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 pp. Banded agate (11 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Raymond Vance, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears light armors faded through time and improper care. His red hair is drawn into a tight pony tail with a card scrunchie. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was always a brilliant, if unscrupulous mind. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Doesn't want to be a Beggar and was forced into it by his family.

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Family. Occupation: Beggar

Voice: Squeaky

Attributes [hide]

Raymond Vance, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 8000 cp.


Social Check DCs

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