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Advanced [show]


Theobald Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in white turtlenecks beneath a yellow coat with brown slacks. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling hazel eyes.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He is a very good compulsive liar and kleptomaniac.

History: He was born in the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 12 years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Bonds: Job, Criminal record, Immigrant, Mentor. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theobald Bradshaw, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)10 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roland Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He typically wears brown cloth garments or leather armor. His chestnut hair is long and unkept. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to make almost anything out of random pieces of junk.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero.

Ideals: Passionate, Gifted, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Roland Blakely, Male Human Fighter 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 8 (-1)12 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Eye agate (9 gp). Banded agate (9 gp). Deep blue spinel (900 gp). Deep blue spinel (900 gp).


Social Check DCs


Frederick Tewksbury, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan shirt with thin green vertical stripes and violet pants. He has moderate length silver hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. During his travels, Frederick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Frederick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Frederick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend.

Ideals: Pacifist. Flaws: Shy, Disease. Bonds: Attractive, Adventurer. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Frederick Tewksbury, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)15 (+2) 11 (+0)9 (-1)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 14000 cp. Alexandrite (500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anthony Clayden, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he tends to wear a large blue jacket. He keeps his auburn hair in a flapper bob. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and sabotage a competitor

Ideals: Joker, Gifted, Justice. Flaws: Addict. Bonds: Adventurer, Job. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Anthony Clayden, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)5 (-3) 10 (+0)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Alex Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a white small hat and white clothes. His long silver hair is drawn into a two foot long braid. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. He has had some formal dancing training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Family. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Alex Yardley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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