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Advanced [show]


Patrick England, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His red hair has been sun bleached extensively. He has a dull look in his blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is skeptical of what others tell him and is slow to trust.

History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Sailor

Voice: French accent

Attributes [hide]

Patrick England, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +2, History +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 12000 cp. Golden pearl (160 gp). Lapis lazuli (5 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Theobald Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. He has a very tight haircut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Stableman and occasionally as a mercenary.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Addict, Antagonistic. Bonds: Job, Mentor, Adventurer. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theobald Milton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 12 (+1)8 (-1)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1900 sp. Carved bone or ivory statuette (40 gp). Gold and topaz bottle stopper cork (900 gp).


Social Check DCs


Trym Langley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with red highlights, and long blue pants that bunch up around his shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a long black beard with little hanging trinkets. His gray unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He feeds upon the attention of others.

History: His parents moved while he was still in utero so he is the first generation to be born here. Trym was born on a far southern island where he grew up under the tutelage of his mother, an expert Mayor. He's since become an addict/alcoholic.

Motivation: To unite with his sister; and wants to raise his children well

Flaws: Disease, Sensitive, Addict. Bonds: Attractive, Immigrant, Family. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Trym Langley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3100 sp.


Social Check DCs


Dustin Clayton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears a custom-built plate barding that's adorned with brown lining and desert motifs, and his gloved hand is found clutching a pickaxe. His blonde hair is unkempt and raggedy. His brown eyes peer out from beneath his wide-brimmed brown hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: To prove his worth to the world; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Dustin Clayton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Athletics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hunter Lindsey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. His hair is chestnut and curly. He is baby faced.

Personality: He is irascible and easily irritated. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the south his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Attractive, Military, Poor, Mentor. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Hunter Lindsey, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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