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Advanced [show]


Peter Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has styled his brown hair well, parting it to the right. His amber eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Peter lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He got away from his former life and has fallen to alcoholism.

Motivation: To clean up the streets; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Family, Guardian. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Peter Garrick, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 6 (-2)10 (+0)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 8
Languages Common, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Theobald Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy golden hair. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Theobald was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the east

Ideals: Entrepeneur, Gifted. Flaws: Cynical. Bonds: Poor, Military. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Theobald Pickering, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)11 (+0) 16 (+3)15 (+2)
Skills Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Eye agate (15 gp). Smoky quartz (20 gp).


Social Check DCs


Gerard Royston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. He wears a deerstalker hat to hide his balding. His eyes are a pleasant blue.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His mother raised him in a mountain cabin. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Depressed. Bonds: Attractive, Immigrant, Slave, Nature. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Gerard Royston, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dustin Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a brown costume with the symbols of luck on his torso. His chestnut hair is matted, messy, and big. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Athletic, Professionalism. Flaws: Ugly, Disease. Bonds: Military. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Dustin Sutherland, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Diggory Shelly, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear red clothing when he does not wear armor and is in decent physical shape. His hair is brown and curly. He has several tiny aquamarine earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his painting dream.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Sensitive, Impulsive. Bonds: Rich, Adventurer, Family. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Diggory Shelly, Male Human Fighter 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)15 (+2) 9 (-1)7 (-2)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 9
Languages Common, Goblin, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 10 pp.


Social Check DCs

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