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NPC Generator

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Advanced [show]


Charles Riley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a tan scarf. He has dyed his greying red hair a little too much giving a sharp red color. He has several tiny topaz earrings on each ear.

Personality: A skeptical and narcissistic man, Charles's first love is himself. His second love is also himself. Charles is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He comes from a rich southern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and money/treasure

Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Rich, Family. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Charles Riley, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10 pp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Robert Marston, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male very much looks the part of a Bellfounder. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south to a Bellfounder, Robert learned a great deal about his mother's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Since then, he has sought to make the best of life.

Motivation: To unite with his brother; and doesn't want to be a bellfounder and was forced into it by his family

Ideals: Optimist, Gifted. Bonds: Job, Attractive, Family. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Robert Marston, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 12 (+1)5 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gunter Kent, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a tan coat. He sports a long golden beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He plays an instrument quite well.

History: Born in the north his family was never financially stable. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Insomniac, Terse. Bonds: Poor. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Gunter Kent, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 16 (+3)12 (+1)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Manfred Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a yellow suit, brown shirt, and green tie. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the west to a Scribe, Manfred learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 14 years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Justice. Bonds: Criminal record, Job, Nature. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Manfred Carlton, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adelard Addington, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His silver hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the east. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.

History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Retire the richest man in the east.

Ideals: Pacifist, Persistence, Entrepeneur. Bonds: Attractive, Criminal record. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Adelard Addington, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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