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Advanced [show]


Geoffrey Rylan, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His auburn hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Adventurer, but he got bored and became a Brewer. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants his loneliness to end; and he has comitted a past crime that haunts him to this day

Flaws: Cynical, Impulsive. Bonds: Criminal record, Job, Has a crush. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Geoffrey Rylan, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 8 (-1)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Henry Haley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Henry Haley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp. 1 Climber’s kit. 1 Masterwork manacles. 1 Bullseye lantern.


Social Check DCs


Tim Dudley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has shaved his head bald. His eyes are gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Fortune-teller.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Disease, Depressed. Bonds: Job. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Tim Dudley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)9 (-1) 12 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Everard Berkeley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. With a patchy white beard and wild white hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Everard lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: He wants revenge against drow; and he wants to meet his childhood hero

Flaws: Ugly, Impulsive. Bonds: Family, Adventurer, Enemies. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

Everard Berkeley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Star ruby (500 gp).


Social Check DCs


Lance Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear grey clothing when he does not wear armor. His hair is black and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Lance embodies much of what other species detest in the Humans. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Military, In love. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Lance Mitchell, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)16 (+3) 6 (-2)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Orc, Goblin, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs

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