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NPC Generator

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Advanced [show]


Ernest Astley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, black, dusty cloak. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are a pleasant green.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Flaws: Ugly, Depressed, Mundane. Bonds: In love. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Ernest Astley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nicholas Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. He wears his red hair down. His amber eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it.

Ideals: Persistence, Entrepeneur. Bonds: Attractive, Rich, Adventurer. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Nicholas Breeden, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)14 (+2) 11 (+0)17 (+3)
Skills Athletics +2, Stealth +0
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 400 gp. Carnelian (30 gp). Bloodstone (30 gp). Amber (80 gp). Silver pearl (80 gp). 1 Minor magic item.


Social Check DCs


Randal Garrick, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his right hand. He has auburn hair. He has gleaming, smiling amber eyes.

Personality: Randal wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast mountains. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Logical, Philantrophist. Bonds: In love, Nature, Criminal record. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Randal Garrick, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 14 (+2)8 (-1) 13 (+1)18 (+4)
Skills Performance +6, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 600 gp.


Social Check DCs


Anthony Shirley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a yellow and tan robe with the hood down. His golden hair is matted, messy, and big. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Anthony is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich southern family. Through the years after Anthony was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Anthony's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Anthony Shirley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Deep blue spinel (500 gp). Star rose quartz (60 gp). Aquamarine (500 gp).


Social Check DCs


Cory Graeme, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish silver hair is in a traditional bowl cut. His blue unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.

History: Born in the south to a Sculptor, Cory learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and to be a dilettante again

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Cory Graeme, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills Athletics +1, History +4
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +4

Possessions: 3100 sp. 1 Masterwork Common Melee.


Social Check DCs

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