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NPC Generator

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Advanced [show]


Thomas Kensley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, In love, Religious. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Thomas Kensley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)6 (-2) 8 (-1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Shane Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a black and green handkerchief worn on his left side. He has auburn hair. His gray eyes peer out from beneath his small black hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Animal Trainer, Shane learned a great deal about his mother's area of expertise. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by goblins. Shane was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A deep hatred of goblins.

Ideals: Gifted. Bonds: Job, Enemies. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Shane Eastaughffe, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Tim Hackney, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his tan robe and has his club always slung over his shoulder. He has done his best to style his white hair to look like a famous performer. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born to loving parents in a slum to the west. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Tim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Poor, Enemies. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Tim Hackney, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)12 (+1) 7 (-2)10 (+0)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Chrysoprase (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long red hair reaches down to his waist. His green eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of eastern immigrants he idolized his mother. Like his mother and his brother before him, after school he went straight into learning to become a Tailor. Recently the stress of being a Tailor has made it difficult for him to sleep.

Motivation: To be a Farmer again.

Flaws: Disease, Insomniac. Bonds: Attractive, Job, Immigrant. Occupation: Tailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theodoric Blakeley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hubert Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he wears a grey armored body suit, with a simple white line shooting up and back down. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the east. When Hubert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Ideals: Gifted. Flaws: Fearful. Bonds: Immigrant, Military. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Hubert Trowbridge, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)18 (+4) 13 (+1)18 (+4)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Celestial, Sylvan, Elven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. 1 Banded mail. 1 Masterwork Light wooden shield. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs

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