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NPC Generator

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Advanced [show]


Charles Riley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized white coat. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.

History: Charles was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Charles Riley, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 7 (-2)8 (-1)
Skills Religion +4, Survival +0
Senses Passive Perception 8
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gerard Wade, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his grey robe, and he perpetually has his morningstar ready. With a patchy auburn beard and wild auburn hair. His ears are large.

Personality: He dislikes all the random violence that takes place in the east. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Fighting, Pacifist. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Gerard Wade, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)13 (+1) 6 (-2)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 800 sp.


Social Check DCs


Arnold Weld, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. He has all his life been fascinated with singing.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and to protect his home

Ideals: Fighting, Athletic, Artistic. Bonds: Guardian, Poor, Adventurer. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Weld, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 29000 cp. 1 Masterwork Light steel shield.


Social Check DCs


Shane Law, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. He sports a long chestnut beard, and similarly colored long hair. His gray unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom; and he is wracked by social anxiety

Flaws: Disease, Mundane, Fearful, Insomniac. Bonds: Attractive. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Shane Law, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Aquamarine (900 gp). Citrine (80 gp).


Social Check DCs


Adelard Shelby, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mercenary. He is portly but not overly obese. His red hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: He was born in the east. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the east, certain he would find work there.

Motivation: To protect his home; and further expansion of business

Ideals: Philantrophist. Bonds: Attractive, Job, Immigrant, Nature, Guardian. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Adelard Shelby, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)9 (-1) 12 (+1)17 (+3)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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