Rolf Ryley, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has done his best to style his auburn hair to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He can't help but pocket interesting objects he comes across
History: Gifted from a young age, Rolf studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Gifted. Bonds: Criminal record, Job. Occupation: Tanner
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. Emerald (800 gp).
Justin Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears just a green suit. His golden hair and beard is wavy and long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Justin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Humans.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: A strong sense of loyalty to Human people; and he's attracted to the pc
Ideals: Extrovert, Artistic. Flaws: Addict, Racist. Bonds: Military. Occupation: Dilettante
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 7000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Aldous Blyth, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He is wearing a long, violet cloak. His silver hair has been sun bleached extensively. He has brown eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Aldous was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to trick people and travel the world for free.
Motivation: Wants to raise his children well; and seeks redemption
Ideals: Joker, Philantrophist. Flaws: Racist. Bonds: Attractive, Criminal record, Family. Occupation: Crown-heir
Voice: Russian accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20000 cp. White pearl (60 gp). Chrysoprase (60 gp).
Alex Winchester, Male Human [Permalink]
Personal [hide]
Description: He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has shaved his head bald. He has amber eyes and a tan hat with a green feather.
Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Fighting. Flaws: Insane. Bonds: Nature, Rich, Military. Occupation: Carter
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Bertram Blackwood, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy silver hair. He wears crescent spectacles with a black brim.
Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Bertram's homeland. Bertram decided to take the middle way and become a bodyguard. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is a bit of a kleptomaniac.
Ideals: Fighting. Flaws: Depressed, Secretive. Bonds: Criminal record, Immigrant. Occupation: Unemployed
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2400 sp.
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