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NPC Generator

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Advanced [show]


Alex Brady, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair is greying and his face has many wrinkles. His fierce green eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born in the west, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the west, certain he would find work there.

Motivation: He's looking for his big break.

Ideals: Disciplined, Artistic. Bonds: Family, Immigrant, Adventurer. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Alex Brady, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2600 sp.


Social Check DCs


William Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of quarterstaffs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His golden hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Mayor, William learned a great deal about his father's area of expertise. A gifted student he started as a Spy, but he got bored and became a Mayor. He has worked as a Mayor like his father before him.

Motivation: To protect his home; and to clean up the streets

Ideals: Fighting, Logical, Entrepeneur. Bonds: Guardian, Job. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

William Staurheim, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 7 (-2)13 (+1)
Skills Perception +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Diggory Hadlee, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a top hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: He is content.

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Poor, Attractive. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Diggory Hadlee, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Deep green spinel (100 gp). Moss agate (15 gp). Black opal (1200 gp).


Social Check DCs


Gerard Atterton, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he wears a lot of dark rich colors, with gold accents. His white hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He enjoys reading and quiet.

History: Born to a Performer, his father struggled to pay the bills. His childhood dream was to be a Performer, but he was a colossal failure. He now owns his own business.

Motivation: To be a Performer again; and further expansion of business

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Poor. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Atterton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)10 (+0) 14 (+2)4 (-3)
Skills Animal Handling +4, Performance -1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 20 pp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Robert Tattersall, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long brown hair kept up in a rat tail. His eyes are gray and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.

History: Robert was born in the east. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. He hasn't been sleeping well lately.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Persistence. Flaws: Greedy, PTSD, Insomniac, Fearful. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Robert Tattersall, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)15 (+2) 8 (-1)9 (-1)
Skills Acrobatics -1, Sleight of Hand -1
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs

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