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NPC Generator

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Advanced [show]


Don Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He enjoys reading and quiet.

History: Don hails from a village terrorized by goblins. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Artistic, Logical. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Barber

Voice: Loud with bravado

Attributes [hide]

Don Birkenhead, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)9 (-1) 13 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


John Alby, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. With a patchy brown beard and wild brown hair. His eyes, though not visible through his cowl, are blue.

Personality: John is depressed about a lot of things. He tends to be a nihilist. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Revenge; and he wants revenge against goblins

Flaws: Depressed, Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

John Alby, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. Large well-done wool tapestry (500 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Drogo Rylan, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by chocolates. He has a small bristly mustache and wavy golden hair. His blue eyes peer out from beneath his broad blue hat.

Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss.

Flaws: Ugly. Bonds: Rich, Has a crush, Enemies, Religious. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Drogo Rylan, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He has a moderate pudge and is not very fit. His red hair, when down, is lengthy. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the east. He is skeptical of what others tell him and is slow to trust.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Recently he has begun working with bootleggers and crooks.

Motivation: To share knowledge with the world; and seeks redemption

Ideals: Pacifist, Logical. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Bertram Barclay, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 9 (-1)16 (+3)
Skills Insight +1, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Godfrey Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. He has no hair. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His mother raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Nature, Adventurer, Religious. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Godfrey Wakefield, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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