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NPC Generator

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Advanced [show]


Adelard Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. He has chestnut hair. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Revenge; and he wants revenge against illithids

Ideals: Athletic, Disciplined. Bonds: Religious, Mentor, Adventurer, Enemies. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adelard Wentworth, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)15 (+2) 10 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Robert Kensley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his quarterstaff always slung over his shoulder. His skin is fair and his fingers are delicate and long. He wears his golden hair up in a very large beehive style do. His violet eyes dart from person to person.

Personality: Robert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small plains village. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was always very intelligent and has formed a secret society of specialists.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Extrovert. Flaws: Secretive, Antagonistic. Bonds: Adventurer, Nature. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Robert Kensley, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Randal Trollope, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He tends to wear a tan poncho over his likewise colored trousers and shirt. His chestnut hair is singed and shortened. His eyes are likewise hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the west. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bather

Voice: Deep voice with rolling R's

Attributes [hide]

Randal Trollope, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Aldous Harley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear black clothing when he does not wear armor. His auburn hair, when down, is lengthy. He has gleaming, smiling green eyes.

Personality: He acts crazy and hedonistic. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Aldous was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He then took over the family business and is one of the better Mercenary for hire.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Impeccable. Flaws: Hedonist. Bonds: Job, Family. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Aldous Harley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Charles Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright violet suits and hats. His chestnut hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: He got into the Server business at a young age. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He feels threatened by others.

Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Ramsay, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)16 (+3) 12 (+1)8 (-1)
Skills Athletics +5, Deception +1
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs

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