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NPC Generator

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Advanced [show]


Bertram Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a violet small hat and violet clothes. He has chestnut hair. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born to a Navigator, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He then took over the family business and is one of the better Armorer for hire.

Motivation: Sabotage a competitor.

Ideals: Opinionated. Bonds: Enemies, Poor, Job. Occupation: Armorer

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Hadlee, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)12 (+1) 15 (+2)8 (-1)
Skills Arcana +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Frederick Darlington, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he very much looks the part of a Adventurer. His hair is short and chestnut. He wears an eyepatch.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He would rather hide behind his crafts than deal with other people.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He has worked as a Adventurer like his mother before him.

Motivation: To be a Spice Merchant again; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Mundane, Shy. Bonds: Job. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Frederick Darlington, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Wymar Morton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his rapier. He keeps his black hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has always had a great fascination with Human culture. He is a very good compulsive liar and kleptomaniac.

History: Born in the south his family was never financially stable. A gifted student he started as a Engraver, but he got bored and became a Crown-heir. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Racist. Bonds: Criminal record, Poor, Job. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Wymar Morton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)12 (+1) 9 (-1)15 (+2)
Skills Athletics +5, Investigation +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Richard Clifton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His clothes are grease stained in places. He wears a Stetson hat to cover his moderate length black hair. He has a dull look in his green eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: Born in the north to a Bellfounder, Richard learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Richard Clifton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)10 (+0) 18 (+4)10 (+0)
Skills History +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Roger Marley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. His white hair, when down, is lengthy. His eyes are likewise gray. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Roger Marley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)14 (+2) 6 (-2)14 (+2)
Skills Animal Handling +0, History +4
Senses Passive Perception 8
Languages Common, Celestial, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs

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