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NPC Generator

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Advanced [show]


Shane Staurheim, Male Human [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his black robe. He has a slight overbite and is overall scrawny. His black hair is cut short. This blue eyed northerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years he perfected his riding and shooting skills. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and his relatives are trying to arrange a marriage

Ideals: Joker. Bonds: Family, Rich, Nature, Slave. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Shane Staurheim, Male Human Fighter 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)6 (-2) 13 (+1)13 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Frederick Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his golden hair up. His eyes, though not visible through his cowl, are hazel.

Personality: He will rave to anyone who will listen. The war was a terrible time for him, and Frederick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Frederick was left his mother's suit of armor and trained in its use and care. He was granted divine powers by his dying sister.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Poor, Military. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Frederick Warwick, Male Human Fighter 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4

Possessions: 1000 sp. Moss agate (13 gp). Blue quartz (13 gp). Rock crystal (20 gp). Blue sapphire (400 gp).


Social Check DCs


Gerard Rayden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears white painted combat armor at almost all times. His long red hair is drawn into a two foot long braid. His gray eyes peer out from beneath his Stetson white hat.

Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful brothel owner made him what he is. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Flaws: Antagonistic, Racist. Bonds: Religious, Mentor. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Gerard Rayden, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Cory Livingstone, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has never given up on his painting dream.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Cory Livingstone, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)9 (-1) 10 (+0)8 (-1)
Skills Religion +1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2200 sp. Black velvet mask with numerous citrines (170 gp). Old masterpiece painting (500 gp).


Social Check DCs


Manfred Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His brown hair is lengthy. He has a dull look in his green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Manfred Hallewell, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 7 (-2)9 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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