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NPC Generator

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Advanced [show]


Theobald Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He has a slight overbite and is overall scrawny. He is bald on top and has large golden tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Theobald studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Sellsword for hire.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and a deep hatred of illithids

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Theobald Staurheim, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Arcana +5, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal, Infernal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Violet garnet (300 gp). Deep green spinel (160 gp). Jet (160 gp).


Social Check DCs


Norman Winthrop, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears tattered old clothes. His right leg appears badly burned and disfigured. His black hair is matted, messy, and big. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. He is skeptical of what others tell him and is slow to trust.

History: He was born in the west, but his parents moved at a very young age to the south. He moved from fad to fad and when he turned 15 he discovered singing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Norman Winthrop, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)12 (+1) 8 (-1)8 (-1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Alchemist’s fire. 3 Acid flasks.


Social Check DCs


Trym Astley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is violet, and he wears a heavy tan leather apron most of the time. His red hair, when down, is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well; and he's looking for his big break

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym Astley, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 7 (-2)15 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Frederick Windsor, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses in blue turtlenecks beneath a grey coat with brown slacks. His clothes are grease stained in places. His white hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined, Opinionated. Bonds: Poor, Immigrant. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Frederick Windsor, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)6 (-2) 12 (+1)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Richard Charlton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears light armors faded through time and improper care. His right leg appears badly burned and disfigured. He has a small bristly mustache and wavy auburn hair. His eyes are a pleasant blue.

Personality: He likes to make people angry or surprised. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Racist. Bonds: Rich. Occupation: Butcher

Voice: Speaks through clenched teeth

Attributes [hide]

Richard Charlton, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)15 (+2) 8 (-1)11 (+0)
Skills History +4
Senses Passive Perception 9
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.


Social Check DCs

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