Dustin Milton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His head has been shaved. His gray eyes have a joyful gleam in them most of the time.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy, self-centered, vain, and jealous.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Rich, Slave. Occupation: Butcher
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 9 (-1) | 4 (-3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Diggory Copeland, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. His brown hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.
Personality: Confrontational and typically high on some drug or another. He is afraid of women and trembles around them
History: He was raised in a island tribe. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: Addict, Shy. Bonds: Nature, Adventurer. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2500 sp. Golden yellow topaz (500 gp). Jade (150 gp).
Odo Atherton, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large auburn tufts of hair around his ears. He has gleaming, smiling blue eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Crown-heir business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He has set out to sabotage the competition.
Motivation: To be a Glassblower again; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Military, Job. Occupation: Crown-heir
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 6 (-2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2600 sp.
Rolf Berkeley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and beady.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Rolf was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Rolf's father didn't care for him much, and the feeling was mutual. He was granted martial powers by his dying brother.
Motivation: Meet up once more with his childhood friend; and he is greedy
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Jeweler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Nicholas Blythe, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green armored body suit, with a simple black line shooting up and back down. He wears a feathered hat to cover his moderate length black hair. He is baby faced.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a xeno-phobe, disliking non-Humans.
History: A powerful wizard made him what he is. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Sailor
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Aquan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 1700 sp. Citrine (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!