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NPC Generator

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Advanced [show]


Dustin Thorpe, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear grey pants and tee shirts, he is not a threatening figure. With bright chestnut hair and a scraggly beard. His gray eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Dustin was born in the east. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has dedicated himself to building a better world.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Religious. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Dustin Thorpe, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Hale, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a brown and green robe with the hood down. He keeps his chestnut hair in a pixie cut. His thin eyebrows rest above his beady gray eyes.

Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He can't help but pocket interesting objects he comes across

History: Born in the east to a Spy, Balimaar learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has achieved small success as a Spy.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Balimaar Hale, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Norman Ashley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He dresses in brown turtlenecks beneath a blue coat with pastel slacks. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the north. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He was granted martial powers by his dying sister.

Motivation: He wants revenge against dire rats.

Ideals: Pacifist, Gifted. Flaws: Insomniac. Bonds: Slave, Enemies. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Norman Ashley, Male Human Fighter 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 8 (-1)9 (-1)
Skills Animal Handling +2, History +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Manfred Snape, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and likes to wear blue tank tops with green pants. His skin is also unnaturally pale. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Sellsword, his father struggled to pay the bills. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Manfred Snape, Male Human Fighter 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)10 (+0) 17 (+3)13 (+1)
Skills Religion +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Reynard Easton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Map Maker. His feathered hat is riddled with cuts and holes. His fierce blue eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been saving his money to try and buy his sister's freedom.

Motivation: He doesn't get along with people that don't share his tastes; and wants his loneliness to end

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Has a crush, Religious, Family. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Reynard Easton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 18 (+4)12 (+1)
Skills Medicine +6, Performance +3
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Brown-green garnet (100 gp). Sard (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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