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Advanced [show]


Trym Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail. His hair is cut close to his head. His eyes are blue and he is always smoking a pipe.

Personality: He has always had a great fascination with Human culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Jeweler. In the meantime he has taken over work as a Jeweler and occasionally as a mercenary.

Motivation: To be a Herbalist again.

Flaws: Ugly, Racist. Bonds: Adventurer, Rich, Job. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Trym Van Es, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)14 (+2) 17 (+3)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. Moss agate (13 gp). Bloodstone (30 gp). Amber (120 gp). Moss agate (13 gp). 1 Minor magic item.


Social Check DCs


Heward Blackwood, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a black suit, violet shirt, and grey tie. He wears a Stetson hat to cover his moderate length brown hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He is almost excessively polite to everyone, even when angry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Heward was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He became a Glassblower soon after.

Motivation: Expand his business.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Heward Blackwood, Male Human Fighter 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Athletics +3, Stealth +6
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6

Possessions: Silver-plated steel longsword with jet jewel in hilt (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). 2 Antitoxin. 4 Thunderstones. 2 Acid flasks.


Social Check DCs


Roger Ramsey, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a custom-built plate barding that's adorned with blue lining and desert motifs. His skin is also unnaturally pale. He wears his white hair down. He has hazel eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Roger Ramsey, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)11 (+0) 13 (+1)11 (+0)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Geoffrey Barlow, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple black robe with tan stripes complete with hood, and is pretty ugly. He has a golden handlebar mustache and slicked back golden hair. He has gleaming, smiling violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Rich, Military. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Barlow, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Ralf Ashley, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely black suit with pastel socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His top hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also has developed a complete distrust of the Sailor profession.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic, Secretive. Bonds: Job, Rich. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Ralf Ashley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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