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Advanced [show]


Adam Middleton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white tunic with blue highlights, and long white pants that bunch up around his shoes. His hair is short and white. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family His father was a soldier and died while he was still young. Adam was left his father's suit of armor and trained in its use and care. Being a Body Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Joker. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Adam Middleton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)10 (+0) 13 (+1)9 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Solomon Sheldon, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man wears a fancy green suit. His brown hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is overprotective of those who hire his services. Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His religion dominates his actions; and to clean up the streets

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Guardian, Religious, Mentor. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Solomon Sheldon, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)15 (+2) 11 (+0)12 (+1)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Brandon, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His tied-back hair is black. His eyes, though not visible through his cowl, are blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the east to a Architect, Trym learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To settle down with his crush; and he has a crush on the local interpreter

Ideals: Passionate. Flaws: Secretive. Bonds: Attractive, Job, Has a crush. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Trym Brandon, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)9 (-1) 9 (-1)16 (+3)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Norman Kelsey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. His hair is brown and very short. He has gleaming, smiling brown eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with finding treasure.

History: Norman was born with his father's beautiful face. Cursed with a spirit at a very young age, Norman has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Revenge; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Attractive, Enemies. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Norman Kelsey, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 16 (+3)16 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Simon Appleton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His deerstalker hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are brown.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Simon Appleton, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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