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Advanced [show]


Chad Hadley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.

History: Chad was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Military. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Chad Hadley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 4 Alchemist’s fire.


Social Check DCs


Odo Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His hair is silver, silky, and of moderate length. His eyes are likewise green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of drow once and for all.

History: He comes from a rich eastern family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Odo took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Justice. Bonds: Attractive, Enemies, Rich, Nature. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Odo Kenley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 12 (+1)8 (-1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Bernard Camden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely black suit with blue socks and a vest with buckled shoes. He wears his blonde hair down. His blue eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Cartwright in town.

History: Bernard was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He has worked as a Cartwright like his mother before him.

Motivation: An old rival family wants him found; and a deep hatred of illithids

Ideals: Gifted. Bonds: Job, Family, Nature, Enemies. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Bernard Camden, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 13 (+1)10 (+0)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Theodoric Bentham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a blue coat over a yellow low-cut shirt, and a small hat upon his head. He is an epitome of beauty. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's attracted to the PC; and he has a crush on the local architect

Ideals: Fighting. Bonds: Attractive, Has a crush, In love, Immigrant. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Theodoric Bentham, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 7 (-2)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Backpack.


Social Check DCs


Don Gresham, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his black robe and has his rapier always slung over his shoulder. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He wears his blonde hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Don was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He became a Architect soon after.

Motivation: To protect his home; and expand his business

Ideals: Extrovert, Persistence. Bonds: Rich, Guardian, Job. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Don Gresham, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 8 (-1)7 (-2)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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