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NPC Generator

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Advanced [show]


Peter Rayden, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a green armored body suit, with a simple yellow line shooting up and back down. His black hair, when down, is lengthy. He has several tiny amethyst earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions.

Flaws: Cynical, Selfish. Bonds: Rich, Religious. Occupation: Courier

Voice: Deep voice with rolling R's

Attributes [hide]

Peter Rayden, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 17 (+3)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Alex Ridley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. He is bald on top and has large red tufts of hair around his ears. His violet eyes peer out from beneath his broad brown hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: The child of northern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Barber

Voice: American accent

Attributes [hide]

Alex Ridley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Gilbert Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is renowned for his bright yellow suits and hats. His brown hair, when down, is lengthy. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of drow.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor, Enemies. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Gilbert Gentry, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 12 (+1)9 (-1)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Peridot (70 gp).


Social Check DCs


Ernest Leighton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He likes to wear ponchos typically of a light red in addition to tight pants. He has a hunchback. His long brown hair reaches down to his waist. He has several tiny topaz earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He is afraid of women and trembles around them

History: He was born blind and as such lacked many opportunities for work. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Ugly, Shy, Disease. Bonds: Rich, Religious, Adventurer. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Ernest Leighton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. A silver and pearl hairclip (40 gp). Large well-done wool tapestry (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs


Gerard Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His red hair is thinning but still full. His blue eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to get laid; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Secretive. Bonds: Immigrant, Family, Has a crush. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Gerard Ashley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)16 (+3) 11 (+0)8 (-1)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs

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