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NPC Generator

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Advanced [show]


Simon Huxley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and is wearing a perfectly clean shirt and pair of pants. His silver hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Merchant soon after.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and to be a jeweler again

Flaws: Insane, Antagonistic. Bonds: Attractive, Job, Immigrant, Poor. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Simon Huxley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 17 (+3)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Odo Stanford, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he very much looks the part of a Barber. His auburn hair is thinning but still full. His eyes are likewise blue.

Personality: Eccentric and domineering, Odo will drive conversation. He has a small toy that he constantly fidgets with.

History: Odo was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He has worked as a Barber like his father before him.

Motivation: To be a Tanner again; and a strong sense of loyalty to human people

Ideals: Extrovert. Flaws: Addict, Racist. Bonds: Job, Family. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Odo Stanford, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 7 (-2)14 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. Fiery yellow corundum (800 gp). Eye agate (11 gp).


Social Check DCs


Justin Atterton, Male Human [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. He keeps his brown hair in a pixie cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Justin was born in the south. At a young age he loved to build and create. He has had some formal dancing training, and achieved minor success. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to settle down with his crush

Ideals: Gifted, Persistence, Artistic. Flaws: Antagonistic. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Justin Atterton, Male Human Fighter 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)16 (+3) 13 (+1)9 (-1)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Drogo Rowley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with black pants. He carries a battered hammer and tarnished hand crossbow as well. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Joker. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Unemployed

Voice: Relaxed voice

Attributes [hide]

Drogo Rowley, Male Human Fighter 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)16 (+3) 15 (+2)16 (+3)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Terran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Thomas Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tight fitting blue shirt and pants. He keeps his silver hair in a pixie cut. His gray eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. Thomas was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To pay off his debts; and money/treasure

Ideals: Philantrophist, Joker. Bonds: Rich, Religious, Debt. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Thomas Shelly, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)11 (+0) 11 (+0)14 (+2)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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