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NPC Generator

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Advanced [show]


Aldous Barton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His black hair is heavily combed to the left. He has a dull look in his blue eyes.

Personality: He is happy with his job as a Stylist. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised by priests from a young age. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Mentor. Occupation: Stylist

Voice: Jittery and nervous

Attributes [hide]

Aldous Barton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)16 (+3) 12 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Henry Anderton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a robe, a symbol of death around his neck, and a crossbow on his belt. His hair is red and curly. His thin eyebrows rest above his beady gray eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Henry was born in the south. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He became a Miller soon after.

Motivation: To be a Bounty Hunter again.

Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Miller

Voice: Whispers

Attributes [hide]

Henry Anderton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)6 (-2) 15 (+2)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 6000 cp. Jade (60 gp). Violet garnet (900 gp).


Social Check DCs


Gilbert Kimberley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He has a large green mantle and cape that has been intricately interwoven into his yellow robe. His whole body is exceptionally muscular. His white hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a Brewer, his mother struggled to pay the bills. Gilbert was born on a far western island where he grew up under the tutelage of his mother, an expert Slave Trader. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Family, Poor. Occupation: Slave Trader

Voice: Slurs words

Attributes [hide]

Gilbert Kimberley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 7 (-2)10 (+0)
Skills Investigation +4, Medicine +0
Senses Passive Perception 8
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Reynard Soames, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. With bright red hair and a scraggly beard. He has violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.

History: He got into the Brewer business at a young age. There was a wharf not far from home where he often wandered off to fish. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Poor, Slave, Adventurer, Job, Nature. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Reynard Soames, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Gerald Byron, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by chocolates. He wears his white hair down. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Spy. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Healer, who enjoyed hunting, Gerald was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Ugly, Racist. Bonds: Poor, Job, Nature. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Gerald Byron, Male Human Fighter 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Investigation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Brown-green garnet (150 gp).


Social Check DCs

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