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Advanced [show]


Miles Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a shield on his belt. He is bristling with hidden weapons, mostly shields and longswords. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a small toy that he constantly fidgets with.

History: Miles was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Miles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Miles. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Criminal record, Attractive. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Miles Hackney, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 7 (-2)11 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Guy Dalton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears grey trousers with black and blue striped suspenders. He wears various colorful collared shirts. His hair is golden and very short. His eyes are likewise green. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.

History: Born in the north to a Mason, Guy learned a great deal about his mother's area of expertise. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Mason for hire.

Motivation: Expand his business; and to be a banker again

Ideals: Gifted. Flaws: Shy, Lazy. Bonds: Attractive, Job. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Guy Dalton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)8 (-1) 9 (-1)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. 1 Bullseye lantern. 1 Healer’s kit.


Social Check DCs


Norman Barney, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of lances, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He plays an instrument quite well.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his singing dream.

Motivation: Revenge.

Ideals: Fighting, Artistic. Flaws: Insomniac, Insane. Bonds: Attractive, Enemies. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Norman Barney, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)16 (+3) 15 (+2)16 (+3)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1700 sp.


Social Check DCs


Alex Snape, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of longswords on his belt, each one with a ruby on the hilt. His red hair is greasy and uncared for. He has several tiny ruby earrings on each ear.

Personality: Calm and collected, he is a well trained Cartwright. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Cartwright like his mother before him.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly, Addict, Disease. Bonds: Rich, Job. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Alex Snape, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)14 (+2) 6 (-2)14 (+2)
Skills Performance +4, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 3 Thunderstones. 1 Alchemist’s fire.


Social Check DCs


Gomory Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of shields on his belt, each one with a emerald on the hilt. His moppish auburn hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Nature, Slave. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Gomory Sherwood, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)18 (+4) 9 (-1)10 (+0)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Draconic, Dwarven, Orc, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs

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