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Advanced [show]


Hubert Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is tall, broad shouldered and powerfully built. His red hair is greasy and uncared for. His eyes are gray and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a island tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Nature, Rich. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Hubert Birkenhead, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 18 (+4)18 (+4)
Skills Arcana +3, Perception +6
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 14000 cp.


Social Check DCs


Patrick Stansfield, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears a colorful flower in his black hair. He has brown eyes and a black hat with a green feather.

Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Patrick has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Disease. Bonds: Attractive, Military. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Stansfield, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)9 (-1) 16 (+3)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Tim Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He carries with him a set of lances on his belt, each one with a aquamarine on the hilt. His brown hair is styled in orderly dreadlocks. His eyes are a pleasant blue.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Tim was born in the north. At a young age he loved to build and create. A gifted student he started as a Spice Merchant, but he got bored and became a Stableman. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert, Persistence. Flaws: Secretive. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Tim Shelly, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)15 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Stealth +3
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Hubert Fulton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He sports a long chestnut beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Hubert studied abroad. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by brigands. Hubert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Professionalism, Gifted. Bonds: Attractive, Enemies. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Hubert Fulton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Wymar Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a brown scarf. He has a slight overbite and is overall scrawny. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north to a Mercenary, Wymar learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Extrovert, Fighting. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Tindall, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 27000 cp. Fire opal (1000 gp). Lapis lazuli (16 gp). 1 Minor magic item.


Social Check DCs

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