Tim Riley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. He wears a Stetson hat to hide his balding. He has a tattooed face.
Personality: He is almost excessively polite to everyone, even when angry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Flaws: Shy, Antagonistic. Bonds: Poor, Immigrant, Nature, Job. Occupation: Shipwright
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 46000 sp.
Miles Darby, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His red hair is long and unkept. He is baby faced.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Miles has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Ugly, Shy, Fearful, Disease, Insomniac. Occupation: Knight
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Azurite (7 gp).
Tim Alby, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large pastel mantle and cape that has been intricately interwoven into his tan robe. He wears a wide-brimmed hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is mildly Human supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He served in the navy to pay for his family's outstanding loans. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Athletic. Flaws: Racist. Bonds: Adventurer, Military, Job. Occupation: Apothecary
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 44000 sp. Golden pearl (150 gp). Amber (150 gp).
Anthony Tickle, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears brown leather gloves, a brown jacket, and tight pants. His skin is also unnaturally pale. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears crescent spectacles with a black brim.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice, Logical. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Interpreter
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. 1 Superior lock.
Simon Acton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture.
Ideals: Joker, Gifted. Flaws: Ugly, Insomniac. Bonds: Criminal record. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
