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NPC Generator

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Advanced [show]


Ralf Allerton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with top hat. He has a long brown beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Courier

Voice: High pitched, excited

Attributes [hide]

Ralf Allerton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Fire opal (700 gp).


Social Check DCs


Odo Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his trident. He has a chestnut handlebar mustache and slicked back chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Odo was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: To be a Soapmaker again; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Odo Marlee, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)17 (+3) 8 (-1)18 (+4)
Skills Intimidation +6, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Draconic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 sp. Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Half-Plate.


Social Check DCs


Randal Benson, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy yellow suit. His white hair is greying along the sides and has receded to reveal a widow's peak. His amber unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Architect. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the south. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Architect for hire.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Randal Benson, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Everard Denholm, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he is wearing the road beaten gear of a warrior. His red hair is lengthy and is close to two feet long. His eyes are green and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Mortician profession.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of his sister; and expand his business

Ideals: Fighting, Disciplined. Bonds: Job, Poor, Adventurer, Family. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Everard Denholm, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)18 (+4) 16 (+3)15 (+2)
Skills Religion +6, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Superior lock. 1 Backpack.


Social Check DCs


Lance Langston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his gray eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and he uses money and sex appeal to get what he needs

Ideals: Impeccable, Persistence. Bonds: Immigrant, Attractive, Rich. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Lance Langston, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs

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