Guy Shelly, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a robe, a symbol of death around his neck, and a halberd on his belt. His white hair is heavily combed to the left. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born at the edge of vast forest. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Guy's father didn't care for him much, and the feeling was mutual. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: In love, Nature. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 11 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 30000 sp.
Kyle Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a robe, a symbol of death around his neck, and a scimitar on his belt. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His violet eyes peer out from beneath his top pastel hat.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. During his travels, Kyle and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kyle discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Kyle fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's looking for his big break.
Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Has a crush, Adventurer. Occupation: Actor
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 2 Alchemist’s fire. 2 Holy water. 5 Acid flasks.
Theobald Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has shaved his head bald. His eyes are hazel.
Personality: He is overprotective of those who hire his services. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Theobald was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and regain custody of his son
Bonds: Poor, Guardian, Family, Adventurer, Nature. Occupation: Shipwright
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Geoffrey Stanford, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in earthy colors with a green and brown handkerchief worn on his left side. His chestnut hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and nothing but the best is good enough for him
Ideals: Fighting, Gifted, Impeccable. Flaws: Insomniac. Bonds: Immigrant, Enemies. Occupation: Unemployed
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Sylvan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Balimaar Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. His black hair and beard is wavy and long. He has blue eyes and a tan hat with a black feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Brewer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his brother to traveling adventurers; and regain custody of his son
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Slave, Family. Occupation: Cook
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. Silver comb with moonstones (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
