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NPC Generator

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Advanced [show]


Everard Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Scribe. His chestnut hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. He became a Scribe soon after.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Flaws: Ugly, Shy, Insane. Bonds: Job, Criminal record. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Everard Sharps, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Odo Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with white and green striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. His brown hair is heavily combed to the right. He has several tiny sapphire earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town working and never settling down anywhere, but has fallen for a local Server. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Flaws: Shy, Disease, PTSD. Bonds: Rich, Has a crush. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Odo Blankley, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)6 (-2) 16 (+3)17 (+3)
Skills Arcana +0, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Jocelyn Bing, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his blue robe and has his greatsword always slung over his shoulder. He has a long golden beard with little hanging trinkets. His skin is flawless and his green eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is a Slaad in disguise. From there he went from mercenary job to mercenary job. He left for the west, certain he would find work there.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Jocelyn Bing, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)16 (+3) 12 (+1)10 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Terran, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Lance Yorke, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male tends to wear a tan poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. His golden hair is cut short. His eyes are likewise amber. His teeth are white and perfect.

Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Lance was raised in a hard working conservative environment. A gifted student he started as a Brewer, but he got bored and became a Masseuse. He has worked as a Masseuse like his father before him.

Motivation: To be a Brewer again; and he'd like to take his coworkers down a peg

Ideals: Artistic, Optimist. Bonds: Attractive, In love, Job. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

Lance Yorke, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)4 (-3) 10 (+0)12 (+1)
Skills Arcana -1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Richard Dalton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is generally shirtless and showing off his tattooed chest. He has a long auburn beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Bonds: Criminal record, Poor. Occupation: Unemployed

Voice: Ums and uhs a lot

Attributes [hide]

Richard Dalton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)16 (+3) 9 (-1)15 (+2)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 9
Languages Common, Druidic, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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