Thomas Langley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He prefers to wear pastel pants and tee shirts, and his gloved hand is found clutching a monstrous two handed axe. His black hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was born to a criminal king-pin and mafia family Thomas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thomas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A rival would like him out of the picture.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Family, Criminal record. Occupation: Cartwright
Voice: Italian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 6 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Anthony Thackeray, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a tan coat, and a wedding ring on his right hand. His hair is golden, silky, and of moderate length. He has gleaming, smiling violet eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Disease. Bonds: In love, Attractive, Adventurer. Occupation: Slave Trader
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Aquan, Ignan
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +2
Possessions: 10 pp. Rose (40 gp). Tiger eye turquoise (16 gp). Blue quartz (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Cory Redfield, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a brown tunic with tan highlights, and long brown pants that bunch up around his shoes. He has a long blonde beard with little hanging trinkets. His eyes, though not visible through his cowl, are brown.
Personality: Cory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cory decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of gnolls; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Criminal record, Enemies. Occupation: Glassblower
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 39 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Randal Upton, Male Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this southern man wears a weathered and beat up set of banded mail beneath an oversized violet coat. He keeps his long chestnut hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a Sculptor, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic. Flaws: Insane, Terse, Fearful. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.
Manfred Gladstone, Male Human [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. His black hair is still thick. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Flaws: Shy. Bonds: Attractive, Job, Military, Adventurer. Occupation: Bookbinder
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. Blue quartz (4 gp). Obsidian (4 gp). 1 Climber’s kit.
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