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NPC Generator

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Advanced [show]


Raymond Woods, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in earthy colors with a grey and tan handkerchief worn on his left side. His golden hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of drow once and for all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence. Flaws: Insane. Bonds: Enemies, Rich, Attractive. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Raymond Woods, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Performance +4, Survival +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2000 cp.


Social Check DCs


Odo Hale, Male Human [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his white robe. He carries with him a set of flails, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has a black handlebar mustache and slicked back black hair. His eyes are a pleasant violet.

Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Selfish, Mundane. Bonds: Nature. Occupation: Doctor

Voice: German accent

Attributes [hide]

Odo Hale, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)10 (+0) 10 (+0)13 (+1)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 28000 cp. Banded agate (11 gp). Peridot (80 gp). 1 Backpack. 1 Climber’s kit. 1 Backpack. 1 Average lock.


Social Check DCs


Hunter Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a pastel armored body suit, with a simple grey line shooting up and back down. His brown hair is thinning but still full. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has all his life been fascinated with music.

History: Born to a Body Guard, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Body Guard again; and sabotage a competitor

Ideals: Passionate, Artistic. Bonds: Attractive, Poor. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Hunter Hadley, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp. Banded agate (15 gp). Sardonyx (60 gp). Obsidian (15 gp). 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Kody Harrington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He keeps his long black hair kept up in a rat tail. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He believes the world needs to unite to get rid of goblins once and for all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Enemies, Criminal record. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Kody Harrington, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 12 (+1)7 (-2)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Breastplate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Peter Ryley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Architect. He has a slight overbite and is overall scrawny. His hair is red and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Peter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Peter's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He is content.

Ideals: Philantrophist. Flaws: Mundane, Antagonistic. Bonds: Job, Rich. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Peter Ryley, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs

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